Semantic Rules Engine (2020-2023)
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The project focuses on a novel approach to generate and model assembly semantic meaning enclosed in product assembly features in order to optimize the preparation time of Virtual Reality simulations. The proposed approach is based on a set of heuristic rules to generate semantic KeyPoints (characterisation of a kinematic link or a mates) used to idealize an assembly model. This study identifies through a disassembly process a number of semantic rules in order to extract and translate assembly semantic features from CAD models. The proposed approach is based on two steps: features extraction and semantic recognition of the assembly features. In the first step, internal boundary representation (B-Rep) and mate extraction methods are used to retrieve the engineering meaning from assembly models using SolidWorks’ API functions. In the second step, a multilevel semantic rules model is used. The approach is demonstrated and validated on a use-case with a disassembly process scenario and adapted to Virtual Reality


Sébastien PASCAULT


 

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Engineer: Computer scientist - Automatician - Computer graphics designer

Specialities: Human Machine Interfaces - Mixed Reality - Serious Gaming - Unity 3D


Mobile: 06 31 10 01 56
E-mail: sebastien.pascault@outlook.com
Team: https://teams.live.com
Skype: live:sebastien.pascault


About me:

Passionate about digital technology and simulated environments, I'm constantly looking for innovations and challenges. My passion for IT and computer graphics has motivated me throughout my studies and still motivates me today to continue my career in software development.


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